![]() ![]() If you get first blood, this item is a solid pickup otherwise, consider items like The Crusher or Hydra's Lament, as they provide a power spike with no ramping required. You anticipate a longer game, your teammates aren't also stacking, and your enemy team can't capitalize on the slower power curve. Not an ideal pick up, but if you are constantly being dove and in melee range, you can reliably fight back thanks to the high pen and lifesteal this item provides. Only good if you are slightly ahead AND able to reliably stay in melee range to make use of the passive. Also works to escape after ulting if your enemy relies on heavy slow for peel ( Poseidon, Ra). ![]() ![]() Your enemy relies on slowing you before/after engagements and you need to stick to your targets better. Keep in mind that many gods can proc this from range ( Nox, Thor, Ne Zha, Thoth), so make sure that there's little chance anyone beyond their initiator can proc it. Only useful if the enemy relies solely on hard engage from one or two gods. Your enemy is tanky and hits hard ( Hercules, Achilles) and you want to be able to take trades. You are playing around your ultimate a lot and want to delete a squishy before they get their kit off. You need to spam your poke more often/you need to have your ultimate up more often to create pressure on kill targets who rely on ultimates for peel ( Aphrodite, Poseidon, Zeus). You are facing strong early game gods ( Hercules, Thanatos, Fenrir) and need the HP+prots to survive engagements. You are confident in your ranged autos + you don't need the utility/poke of Brawler's Beat Stick/ The Crusher early. Your team isn't heal-heavy + the enemy team is poke heavy and you want some sustain to counter it. In no particular purchase order/order of importance: Disclaimer: This is just a detailed explanation of when to buy these items – often, it's a matter of preferred play style, but I will detail the best times to purchase these items with respect to certain scenarios. Best versus AA heavy teams AND if you are primarily bridging the gap to engage.īecause Tsukuyomi has a unique blend of high scaling and ranged autos, he can be built a number of ways with great efficacy. Thorns: Niche pickup you would typically buy this in tandem with a bruiser build. Best versus AA heavy teams (ADC Mid + Magical ADC, Loki) and antiheal teams (Chang'e, Bacchus). Shell: Niche pickup you would typically buy this in tandem with a bruiser build. Keep in mind that most of the damage you immune from Aegis can often be completely avoided by using Beads correctly proper Beads serves greater functions and has a higher skill ceiling. Best versus immobile gods (Ra, Zeus, Heim).Īegis: Best against gods with nuke ultimates (Poseidon, Scylla, Vulcan). Offsets Tsukuyomi's lack of engagement outside of his ultimate, but takes away a relic slot used to keep him alive in the event he's dove. Also a decent pickup versus combo-reliant gods (Herc, Nox).īlink: The high-risk, high-reward pickup. Beads: Self-explanatory, must-buy against gods with CC ultimates (Ares, Ne'zha, Fenrir, Da-Ji). ![]()
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